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TextureWrapMode
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BABYLON
GLTF2
TextureWrapMode
Enumeration TextureWrapMode
Const
S (U) wrapping mode. All valid values correspond to WebGL enums
Index
Enumeration Members
CLAMP_
TO_
EDGE
MIRRORED_
REPEAT
REPEAT
Enumeration Members
CLAMP_
TO_
EDGE
CLAMP_
TO_
EDGE
:
33071
Clamp to Edge
MIRRORED_
REPEAT
MIRRORED_
REPEAT
:
33648
Mirrored Repeat
REPEAT
REPEAT
:
10497
Repeat
Exports
BABYLON
Debug
GLTF1
GLTF2
Loader
GUI
Mesh
native
Override
Texture
Wrap
Mode
CLAMP_
TO_
EDGE
MIRRORED_
REPEAT
REPEAT
S (U) wrapping mode. All valid values correspond to WebGL enums