Class MeshExploder
Hierarchy
- MeshExploder
Index
Constructors
Methods
Constructors
constructor
Explodes meshes from a center mesh.
Parameters
Returns MeshExploder
Methods
explodeSearch playground for explode
Explodes meshes giving a specific direction
Parameters
Optional direction: number
Number to multiply distance of each mesh's origin from center. Use a negative number to implode, or zero to reset.
Returns void
get Class NameSearch playground for getClassName
Get class name
Returns string
"MeshExploder"
get MeshesSearch playground for getMeshes
"Exploded meshes"
Returns Mesh[]
Array of meshes with the centerMesh at index 0.
Class used to explode meshes (ie. to have a center and move them away from that center to better see the overall organization)