Class MTLFileLoader
Hierarchy
- MTLFileLoader
Index
Constructors
constructor
Returns MTLFileLoader
Properties
materialsSearch playground for materials
All material loaded from the mtl will be set here
Static INVERT_ TEXTURE_ YSearch playground for INVERT_TEXTURE_Y
Invert Y-Axis of referenced textures on load
Methods
parseMTLSearch playground for parseMTL
This function will read the mtl file and create each material described inside This function could be improve by adding : -some component missing (Ni, Tf...) -including the specific options available
Parameters
scene: Scene
defines the scene the material will be created in
data: string | ArrayBuffer
defines the mtl data to parse
rootUrl: string
defines the rooturl to use in order to load relative dependencies
assetContainer: Nullable<AssetContainer>
defines the asset container to store the material in (can be null)
Returns void
Class reading and parsing the MTL file bundled with the obj file.