Class HolographicButton
Hierarchy
- Button3D
- HolographicButton
Index
Constructors
Properties
Accessors
Methods
Constructors
constructor
Creates a new button
Parameters
Optional name: string
defines the control name
Optional shareMaterials: boolean
Returns HolographicButton
Properties
Optional nameSearch playground for name
Defines the control name
on Pointer Click ObservableSearch playground for onPointerClickObservable
An event triggered when a control is clicked on (with a mouse)
on Pointer Down ObservableSearch playground for onPointerDownObservable
An event triggered when the pointer taps the control
on Pointer Enter ObservableSearch playground for onPointerEnterObservable
An event triggered when pointer enters the control
on Pointer Move ObservableSearch playground for onPointerMoveObservable
An event triggered when the pointer moves over the control
on Pointer Out ObservableSearch playground for onPointerOutObservable
An event triggered when the pointer moves out of the control
on Pointer Up ObservableSearch playground for onPointerUpObservable
An event triggered when pointer is up
parentSearch playground for parent
Gets or sets the parent container
pointer Down AnimationSearch playground for pointerDownAnimation
Type declaration
Callback used to start pointer down animation
Returns void
pointer Enter AnimationSearch playground for pointerEnterAnimation
Type declaration
Callback used to start pointer enter animation
Returns void
pointer Out AnimationSearch playground for pointerOutAnimation
Type declaration
Callback used to start pointer out animation
Returns void
pointer Up AnimationSearch playground for pointerUpAnimation
Type declaration
Callback used to start pointer up animation
Returns void
Accessors
back Material
Gets the back material used by this button
Returns FluentMaterial
behaviors
content
content Resolution
Gets or sets the texture resolution used to render content (512 by default)
Returns number
Gets or sets the texture resolution used to render content (512 by default)
Parameters
value: number
Returns void
front Material
Gets the front material used by this button
Returns FluentMaterial
image Url
Gets or sets the image url for the button
Returns string
Gets or sets the image url for the button
Parameters
value: string
Returns void
is Visible
Gets or sets a boolean indicating if the control is visible
Returns boolean
Gets or sets a boolean indicating if the control is visible
Parameters
value: boolean
Returns void
mesh
Gets the mesh used to render this control
Returns Nullable<AbstractMesh>
node
Gets the transform node used by this control
Returns Nullable<TransformNode>
plate Material
Gets the plate material used by this button
Returns StandardMaterial
position
rendering Group Id
Rendering ground id of all the mesh in the button
Returns number
Rendering ground id of all the mesh in the button
Parameters
id: number
Returns void
scaling
share Materials
Gets a boolean indicating if this button shares its material with other HolographicButtons
Returns boolean
text
Gets or sets text for the button
Returns string
Gets or sets text for the button
Parameters
value: string
Returns void
tooltip Text
Text to be displayed on the tooltip shown when hovering on the button. When set to null tooltip is disabled. (Default: null)
Returns Nullable<string>
Text to be displayed on the tooltip shown when hovering on the button. When set to null tooltip is disabled. (Default: null)
Parameters
text: Nullable<string>
Returns void
type Name
Gets a string representing the class name
Returns string
Methods
_prepare NodeSearch playground for _prepareNode
Parameters
scene: Scene
Returns void
add BehaviorSearch playground for addBehavior
disposeSearch playground for dispose
Releases all associated resources
Returns void
get Behavior By NameSearch playground for getBehaviorByName
get Class NameSearch playground for getClassName
Get the current class name of the control.
Returns string
current class name
link To Transform NodeSearch playground for linkToTransformNode
Link the control as child of the given node
Parameters
node: Nullable<TransformNode>
defines the node to link to. Use null to unlink the control
Returns Control3D
the current control
Class used to create a holographic button in 3D