Class FreeCameraVirtualJoystickInput
Hierarchy
- FreeCameraVirtualJoystickInput
Implements
Index
Constructors
Properties
Methods
Constructors
constructor
Returns FreeCameraVirtualJoystickInput
Properties
cameraSearch playground for camera
Defines the camera the input is attached to.
Methods
attach ControlSearch playground for attachControl
Attach the input controls to a specific dom element to get the input from.
Returns void
check InputsSearch playground for checkInputs
Update the current camera state depending on the inputs that have been used this frame. This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
Returns void
detach ControlSearch playground for detachControl
Detach the current controls from the specified dom element.
Returns void
get Class NameSearch playground for getClassName
Gets the class name of the current input.
Returns string
the class name
get Left JoystickSearch playground for getLeftJoystick
Gets the left stick of the virtual joystick.
Returns VirtualJoystick
The virtual Joystick
get Right JoystickSearch playground for getRightJoystick
Gets the right stick of the virtual joystick.
Returns VirtualJoystick
The virtual Joystick
get Simple NameSearch playground for getSimpleName
Get the friendly name associated with the input class.
Returns string
the input friendly name
Manage the Virtual Joystick inputs to control the movement of a free camera.
https://doc.babylonjs.com/how_to/customizing_camera_inputs