Basic JavaScript Playground
const createScene = function () {
const scene = new BABYLON.Scene(engine);
const camera = new BABYLON.FreeCamera("camera1",
new BABYLON.Vector3(0, 5, -10),
scene);
camera.setTarget(BABYLON.Vector3.Zero());
camera.attachControl(canvas, true);
const light = new BABYLON.HemisphericLight("light",
new BABYLON.Vector3(0, 1, 0),
scene);
light.intensity = 0.7;
const sphere = BABYLON.MeshBuilder.CreateSphere("sphere",
{diameter: 2, segments: 32},
scene);
sphere.position.y = 1;
const ground = BABYLON.MeshBuilder.CreateGround("ground",
{width: 6, height: 6},
scene);
return scene;
};
Basic JavaScript Playground